/**Created by Morn,Do not modify.*/
package game.ui {
	import morn.core.components.*;
	public class SceneUI extends View {
		public var sceneView:View;
		public var richGod:Image;
		public var smallPlayer:FrameClip;
		public var tcLabel:Label;
		public var yyLabel:Label;
		public var ybLabel:Label;
		public var zsLabel:Label;
		public var totalScore:Label;
		private var uiXML:XML =
			<View var="sceneView" width="840" height="620">
			  <Image url="png.other.blessingBg" x="0" y="0"/>
			  <Image url="png.other.dropGoodNumBg01" x="60" y="278"/>
			  <Image url="png.other.caishen" x="270" y="23" var="richGod"/>
			  <Image url="png.other.dropGoodNumBg02" x="60" y="243"/>
			  <Image url="png.other.dropGoodNumBg03" x="60" y="203"/>
			  <Image url="png.other.dropGoodNumBg04" x="60" y="316"/>
			  <FrameClip var="smallPlayer" skin="assets.frameclip_leftP" x="300" y="568"/>
			  <Label text="10分" x="123" y="206" color="0xffffff" var="tcLabel"/>
			  <Label text="20分" x="123" y="246" color="0xffffff" var="yyLabel"/>
			  <Label text="50分" x="123" y="281" color="0xffffff" var="ybLabel"/>
			  <Label text="80分" x="123" y="320" color="0xffffff" var="zsLabel"/>
			  <Label text="接到尽量多的财宝" x="48" y="109" size="14" stroke="0x0" color="0xcc00" bold="true"/>
			  <Label text="总分数" x="76" y="431" size="24" bold="true" stroke="0x333333" color="0xffcc00"/>
			  <Label var="totalScore" text="0" x="86" y="467" size="20" color="0xffffff" stroke="0x0" leading="0" margin="0" font="Arial" width="58" height="47" bold="true" align="center"/>
			  <Label text="操作：键盘左右方向键控制人物移动" x="4" y="598" size="12" stroke="0x0" color="0xffffff" bold="true"/>
			  <Label text="碰到炸弹则游戏结束" x="43" y="142" size="14" stroke="0x0" color="0xcc00" bold="true"/>
			</View>;
		override protected function createChildren():void {
			createView(uiXML);
		}
	}
}